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DKOM: Dont Krieg on Me

This is our main development at the moment, and probably it will be the first to be released as demo/early alpha.

This is the game which allowed me to aproach the first wave of Creators/3D artists and tell them about all this concept of using their models to populate video games. Their positive response motivated me and the programmers and we started working as crazies! A lot of progress was made in 2 months and we are now ready to open the gates on April, via Patreon and a humble singleplayer demo to show the idea to the public. I upload videos in this list, showing new models that have gone through the optimization process and are 3D painted, and rigged (to be later animated). More content will be generated in the very next weeks! Stay in touch! -Erramir Orlans



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